FT商学院

Nvidia played its way to the domination of AI

Games were at the cutting edge of computing long before machine learning

Jensen Huang, the laconic, leather-jacketed chief executive of Nvidia, is enjoying a number of triumphs. The technology group that he co-founded and runs is now the world’s sixth most valuable company, and its chips and software power the artificial intelligence revolution. This financial year, Nvidia’s revenues could overtake those of the entire US video games industry combined.

The last sounds like a mere footnote for a company whose AI supercomputers train applications such as OpenAI’s ChatGPT. But it started out by supplying video game hardware, making graphics chips for personal computers and Microsoft’s Xbox console. It changed direction a decade ago, but gaming remained its biggest revenue source until last year.

Nvidia’s transformation is one of the sharpest of all business pivots, matching Nintendo’s historic move from playing cards to consoles, and Toyota’s from weaving looms to cars. No wonder Huang has been so anxious over the years. “I like to live in that state where we’re about to perish . . . I enjoy that condition,” he told the New York Times’ DealBook Summit this week.

您已阅读22%(1101字),剩余78%(3871字)包含更多重要信息,订阅以继续探索完整内容,并享受更多专属服务。
版权声明:本文版权归manbetx20客户端下载 所有,未经允许任何单位或个人不得转载,复制或以任何其他方式使用本文全部或部分,侵权必究。
设置字号×
最小
较小
默认
较大
最大
分享×